← All work
Gravity Well / 2022–Present

Unannounced Project

MY ROLEGame Director

Game structure, major features, and rapid prototyping—from the overall vision to foundational play systems.

Gravity Well07 / DESIGN ARCHIVE
GRAVITY WELL
2022–PresentGame design / Direction
THE CONTRIBUTION

My work
on the game.

Worked to define the game’s overall structure and major features, wrote the GDD and detailed design specifications, and rapid prototyping to prove out new concepts and help build foundational gameplay systems.

DirectionSystemsCombat
FEATURES & SYSTEMS03 CONTRIBUTIONS
01
Direction

Game structure & feature set

Defined the overall game structure and major features.

02
Direction

GDD & design specifications

Wrote the game design document and detailed design specifications.

03
Combat

Rapid prototyping

Used rapid prototyping to explore ideas, establish game feel, and identify promising directions early.

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